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Beyond the Rift logo. Art by Mike Osadciw |
Battlelords: Beyond the Rift Battlelords: Beyond the Rift is an authorized campaign setting and sourcebook being produced by Pulsar Games for use with SSDC's Battlelords of the 23rd Century role-playing game. Beyond the Rift will be approximately 140 in length and feature page layout by Mike Osadciw. Beyond the Rift is an original campaign setting, which takes place in the Zenax Galaxy. Zenax can only be accessed through a rift in space, or some other extreme means, which allows Battlemasters to control the flow and access of Alliance technology to their characters. Inside the Beyond the Rift campaign setting you'll find seven new alien races, all of which are highly detailed. These new races range including the android Aktai, the space-dwelling Cedeun, the winged Disrapan, the Dul martial arts masters, the business-savvy Klee, the regenerating Razaa, and the war-like Whe. Each race has their own I was Just Growing Up Table and a Zenax specific Fickle Finger of Fate table is also provided. New matrixes are provided for the matrix controlling Dul, Cedeun, and Whe. What Battlelords campaign would be complete without a bohemian-class star cruiser full of weapons and equipment! Rest assured, the merc-friendly writers at Pulsar Games haven't let you down. Included in Beyond the Rift are 15 new weapon systems and some new members to the weapon systems that you're already familiar with! From Gravitic Accelerators that squish their targets flat, to anti-armor particle weapons that pass through armor and explode on the other side, we've got all kinds of new toys for you sadistic Battlelords! In addition to their own unique weapon systems each race also has listings for armor, protective field generators, medical and personal equipment. We know you guys need a target-rich environment to test out your new gear so there's a ton of information about the Zenax galaxy in Beyond the Rift. We've included information about places to visit, travel hazards, the authorities, and the Whe invasions. The Battlemaster's section has tips for starting and running your campaign, as well as info on how to deal with problems posed by the character's isolation from the Alliance. Information on setting both short term and long-term campaign goals is also presented. Finally, the Battlemaster's section has dozens of adventure hooks that reveal the hidden secrets and mysteries awaiting players in Zenax. Finally, Beyond the Rift also includes advanced hand-to-hand combat rules that are designed to give trained fighters more options when engaging in hand-to-hand or melee combat with their opponents. These rules are suitable for any Battlelords campaign and will allow characters to kick some serious butt while unarmed. Just remember that adventure and excitement in your Battlelords game is just Beyond the Rift.
Supplimentary Beyond the Rift Files
Supplimentary Battlelords Files
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